@chrisv Oh, I think you messaged me on discord.
Currently the OpenXR implementation isn't working, I need to try and sort it out. Only the Oculus VR is working right now.
@chrisv Oh, I think you messaged me on discord.
Currently the OpenXR implementation isn't working, I need to try and sort it out. Only the Oculus VR is working right now.
@unleashed-super No clue, I heard second hand that someone was having issues getting a server working, I'm just assuming it's the same person.
@unleashed-super I don't think so, he was having technical difficulties setting up the server.
@unleashed-super The Unlimited is about 30ft and the GP around 26ft
Yeah, those folders are hidden by default. However you can just copy/paste the path I posted into the File Explorer address bar as well.
@phillip99665 You'll need to give me more information for me to be able to help. What was the error? Did the game crash?
@unleashed-super what do you mean by a box?
VR has only been tested with an Oculus Rift. The VR/XR support is not great in Unity, newer headsets don't seem to work well or at all with the Unity version that I'm using.
@nelliott The updated version is not released yet. If you want early access, you can sign up to the Patreon.
@nelliott What wheel are you using? I'm just using DirectInput to drive the force feedback, so it should "just work" with any wheel. However, often times there seems to be issues with certain wheels. I only have a Fanatec wheel to test with.
I saw your other post, sounds like you're using a VRS Direct Force WheelBase, I have no experience with those.
Can you send me the Player.log file that gets stored in C:\Users\%username%\AppData\LocalLow\HydroSim\HydroSim
?
@unleashed-super Probably still far away, will likely focus on new Modern Unlimited models before Vintage
@low12a cool, do you know what the fix was in case others have issues?
@low12a Strange, are the force feedback forces just too strong? You can lower them in the control settings.
Correct, it's for future use with Vintage Unlimiteds as they used to have Nitrous tanks.
If you enjoy HydroSim and would like to contribute, please join patreon.com/HydroSim
Fixed
Added
@unleashed-super I was focused on fixing bugs in the last update, I forgot to push a new bundle with the audio for the KBoat, I will try to get that sorted out this weekend.
@unleashed-super Yeah, you'll need to download the new version of game from the website. Typically when I make code changes, it requires a new version and download of the game.
I am able to add/update courses, boats (and now sounds) through bundles, which download automatically when you start the game.
With the new update, I have decided to start up a Patreon account (patreon.com/HydroSim) for those who would like to help contribute to server costs and the further development of my passion project HydroSim. There is no obligation to sign up, HydroSim will continue to be free for all to play.
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HendersonGP
ModernUnlimited
Windows Download
Linux Download
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@unleashed-super Copi Hollow is the only one at the moment, there are a few others that have not been released yet (Rotoiti and Lake Eppalock).
@unleashed-super The test hull is there, you have to add a custom team at the moment to access it.
If you go into HydroSim_Data/StreamingAssets/Teams
You can create a new Folder call K-69
or whatever you want.
Then download this attached Team.xml file and put it into that folder. (You may need to right-click the link and Save File as...)
@satoshi Sorry, I missed your message on here, as far as I am aware, the Force Feedback is working with most wheels.