VR has only been tested with an Oculus Rift. The VR/XR support is not great in Unity, newer headsets don't seem to work well or at all with the Unity version that I'm using.
@nelliott first of all sorry to hear about your team not being able to make it here. second of all i have been researching hydrosim and I'm at the point of seeing how accurate the handling is so I'm just wondering if you could ty newton on my behalf if the k-boats are handling ok for what they should.