Ideas for future additions

  • registered-users

    1. I won't be adding any new courses right now, I'm going to try and start adding more detail to the existing ones first.
    2. New boat hulls are in the plans, but this is just a hobby for me and I only have so much time to work on things.
    3. That's up to whoever is running the league.
    4. With the current water library I'm using, wake effects don't affect the boat physics, but I can adjust how rough the water is for the entire course. I'm planning, in the future, to switch over to the Crest Ocean library which supports interactive wakes and other interactive water features. I've done some quick tests with it and reported some bugs to the dev. It's in pretty active development, so I'm waiting for some bugs to be worked out before I put in a full effort to switch to it.

    Right now I've started working on some 3D models for the pit areas. Unfortunately, I've been really busy with work and taking care of a baby, so I haven't been able to get anything done the past couple weeks.

  • @Scott-Przybylski is there a way to add force-feedback for controllers?

  • registered-users

    @cp65 I would like to, unfortunately there isn't out of the box support in Unity. There are some assets that people have made, but most are very old and not sure if they work. I'd probably have to write a custom native plugin to do it.

  • I know right now your spawn position is just determined by when you join the server (or at least I'm pretty sure it is) but it would be cool, once cranes and trailers are added, if you could choose your spot in the pits when you join the server.

  • registered-users

    @TinyBeard That's an interesting idea. I'll look into making that an option.

  • Can we have the ability to change how ruff the water is

  • @aidyj88 I believe that's planned for the future once the water system gets changed

  • can we also get offshore catamarans in game because guntersville will suit them

  • Adding the oryx cup course

  • e.c griffith cup

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